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Games: Samurai Champloo Sidetracked PS2 Game Getto!

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Popularity: 7% [?]

I got myself the Samurai Champloo PS2 game, which happened to be in English. How rare is an anime game that’s actually translated? I suppose since Samurai Champloo had an American Audience in mind when it was produced, it’s not too surprising.

I haven’t actually played it since I have like tonnes of anime to watch, tonnes of manga to read and no time.

But from the looks of it, it seems to be some sort of 3rd person action RPG in the mold of Onimusha. Ok I THINK it is like that. There’s some Music Combo Combat System thingy and some "Tate"  and "Trance" modes stuff.

The graphics look pretty good with both Jin and Mugen quite recognisable. I will start playing this tomorrow or something, although posting actual screenshots could be a problem.

Most anime games are bad crap. Like the Bleach and Naruto ones and especially the Gundam ones. I’ve also played the Ranma fighting games, which were crap too. I hope this SC game will break the trend.

From GameSpy’s review of this game, "Samurai Champloo for PS2 is a traditional hack-and-slash style brawler with a twist. There are three playable characters: Mugen, the break-dancing samurai, Jin, the cool and collected Bushido master, and a mysterious new character who may not even be a friend of our lead heroes. The core action may seem like a traditional beat-’em-up, but the game breaks new ground with its combo system.

Much like the show, the game’s fighting is heavily centered around the music. At the top of the screen is a HUD that displays the various combos that can be pulled off by hitting the proper attack buttons. By following different branches in a combo string, you execute different moves. The combo moves follow the beat of the music, which makes the fighting blend in rather nicely with the background music.

As you progress in the game, you can collect new music tracks, which are added to your inventory. At any point during the game, you can switch songs, which then brings up new combo moves to accompany it. It’s a bit like DJing a fighting game. After building up a library of songs, you can create some very stylish fights.
By forming successful combos, you begin to fill up your tension gauge. When it’s full, you enter "Tate" mode (and no, shooter fans, this doesn’t mean that you must turn your TV on its side). In Tate mode, the game cuts to a scene of your character facing a single foe against a classy looking Japanese screen. If you pull off the proper button combination here, you can then enter "Trance" mode. Now, everything becomes a silhouette, and scores of enemies begin attacking. If you can survive the onslaught until the background music ends, you’ll earn a new item or weapon.

Fans of the Samurai Champloo anime should note that this game doesn’t follow the storyline of the series. It’s a side story to the plot that you’re familiar. In fact, aside from the main characters, the game features a whole new cast. Given the heavy reliance on music and the stylish combat and special attack modes, it seems that this game is going to remain very true to its source material."

IGN has tonnes of pictures.

Popularity: 7% [?]

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2 Responses to “Games: Samurai Champloo Sidetracked PS2 Game Getto!”  

  1. 1 Michael 23 comments

    So…in your opinion was it any good? I usually steer clear of anime inspired games, since they have the unfortunate tendency of being horrible.

  2. 2 tj_han 1439 comments

    I still haven’t played it. The designs look good however. I fell asleep at 9 pm last night when I was supposed to have played it.

Do not use any < and > for your own sake. It will end the comment there and then. Also, there is an automatic IQ filter which weeds out comments made by those who accidentally got transported from the stone age.

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